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Evaluate Slippery Reasoning GRUDGEBALL ELA Game - No Prep Grade 11 Review

Type: GRUDGEBALL

Evaluate Slippery Reasoning GRUDGEBALL ELA Game - No Prep Grade 11 Review

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Evaluate Slippery Reasoning SCOOT TASK CARDS ELA Game - No Prep Grade 11 Review

Type: TASK CARDS for SCOOT

Evaluate Slippery Reasoning SCOOT TASK CARDS ELA Game - No Prep Grade 11 Review

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Evaluate Slippery Reasoning THE TERRIBLE GAME - No Prep Grade 11 ELA Review

Type: The TERRIBLE Game

Evaluate Slippery Reasoning THE TERRIBLE GAME - No Prep Grade 11 ELA Review

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Evaluate Slippery Reasoning BUMP ELA Game - No Prep Grade 11 Review Activity

Type: BUMP

Evaluate Slippery Reasoning BUMP ELA Game - No Prep Grade 11 Review Activity

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Evaluate Slippery Reasoning FRAZZLED ELA Game - No Prep Grade 11 Review Activity

Type: FRAZZLED

Evaluate Slippery Reasoning FRAZZLED ELA Game - No Prep Grade 11 Review Activity

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Evaluate Slippery Reasoning BIG TERRIBLE GAME - No Prep Grade 11 ELA Review

Type: The BIG TERRIBLE Game

Evaluate Slippery Reasoning BIG TERRIBLE GAME - No Prep Grade 11 ELA Review

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Evaluate Slippery Reasoning TRASHKETBALL ELA Game - No Prep Grade 11 Review

Type: TRASHKETBALL

Evaluate Slippery Reasoning TRASHKETBALL ELA Game - No Prep Grade 11 Review

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Explore 7 Evaluating Slippery Reasoning review games designed by a teacher to engage students and reinforce curriculum.

  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.