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7 products

Thesis Statements, Claims & Controlling Ideas GRUDGEBALL ELA Game - Grade 10

Type: GRUDGEBALL

Thesis Statements, Claims & Controlling Ideas GRUDGEBALL ELA Game - Grade 10

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Thesis Statements, Claims & Controlling Ideas SCOOT TASK CARDS ELA Game Grade 10

Type: TASK CARDS for SCOOT

Thesis Statements, Claims & Controlling Ideas SCOOT TASK CARDS ELA Game Grade 10

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Thesis Statements, Claims & Controlling Ideas THE TERRIBLE GAME - Grade 10 ELA

Type: The TERRIBLE Game

Thesis Statements, Claims & Controlling Ideas THE TERRIBLE GAME - Grade 10 ELA

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Thesis Statements, Claims & Controlling Ideas BUMP ELA Game - No Prep Grade 10

Type: BUMP

Thesis Statements, Claims & Controlling Ideas BUMP ELA Game - No Prep Grade 10

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Thesis Statements, Claims & Controlling Ideas FRAZZLED ELA Game - Grade 10

Type: FRAZZLED

Thesis Statements, Claims & Controlling Ideas FRAZZLED ELA Game - Grade 10

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Thesis Statements, Claims & Controlling Ideas BIG TERRIBLE GAME - Grade 10 ELA

Type: The BIG TERRIBLE Game

Thesis Statements, Claims & Controlling Ideas BIG TERRIBLE GAME - Grade 10 ELA

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Thesis Statements, Claims & Controlling Ideas TRASHKETBALL ELA Game - Grade 10

Type: TRASHKETBALL

Thesis Statements, Claims & Controlling Ideas TRASHKETBALL ELA Game - Grade 10

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Explore 7 Evaluating Thesis Statements, Claims & Controlling Ideas review games designed by a teacher to engage students and reinforce curriculum.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.