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7 products

Tone & Stance in Informational Writing GRUDGEBALL ELA Game - No Prep Grade 11

Type: GRUDGEBALL

Tone & Stance in Informational Writing GRUDGEBALL ELA Game - No Prep Grade 11

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Tone & Stance in Informational Writing SCOOT TASK CARDS ELA Game - Grade 11

Type: TASK CARDS for SCOOT

Tone & Stance in Informational Writing SCOOT TASK CARDS ELA Game - Grade 11

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Tone & Stance in Informational Writing THE TERRIBLE GAME - Grade 11 ELA Review

Type: The TERRIBLE Game

Tone & Stance in Informational Writing THE TERRIBLE GAME - Grade 11 ELA Review

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Tone & Stance in Informational Writing BUMP ELA Game - No Prep Grade 11 Review

Type: BUMP

Tone & Stance in Informational Writing BUMP ELA Game - No Prep Grade 11 Review

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Tone & Stance in Informational Writing FRAZZLED ELA Game - No Prep Grade 11

Type: FRAZZLED

Tone & Stance in Informational Writing FRAZZLED ELA Game - No Prep Grade 11

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Tone & Stance in Informational Writing BIG TERRIBLE GAME - Grade 11 ELA Review

Type: The BIG TERRIBLE Game

Tone & Stance in Informational Writing BIG TERRIBLE GAME - Grade 11 ELA Review

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Tone & Stance in Informational Writing TRASHKETBALL ELA Game - No Prep Grade 11

Type: TRASHKETBALL

Tone & Stance in Informational Writing TRASHKETBALL ELA Game - No Prep Grade 11

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Explore 7 Evaluating Tone and Stance in Informational Writing review games designed by a teacher to engage students and reinforce curriculum.

  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.