Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

5 products

Examples of Citizen Rights SCOOT TASK CARDS Socials Game - No Prep Grade 3

Type: TASK CARDS for SCOOT

Examples of Citizen Rights SCOOT TASK CARDS Socials Game - No Prep Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Examples of Citizen Rights BUMP Socials Game - No Prep Grade 3 Review Activity

Type: BUMP

Examples of Citizen Rights BUMP Socials Game - No Prep Grade 3 Review Activity

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Examples of Citizen Rights FRAZZLED Socials Game - No Prep Grade 3 Review

Type: FRAZZLED

Examples of Citizen Rights FRAZZLED Socials Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Examples of Citizen Rights BIG TERRIBLE GAME - No Prep Grade 3 Socials Review

Type: The BIG TERRIBLE Game

Examples of Citizen Rights BIG TERRIBLE GAME - No Prep Grade 3 Socials Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Examples of Citizen Rights TRASHKETBALL Socials Game - No Prep Grade 3 Review

Type: TRASHKETBALL

Examples of Citizen Rights TRASHKETBALL Socials Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 5 Examples of Citizen Rights review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.