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7 products

Federalism in Practice GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Federalism in Practice GRUDGEBALL Civics Game - No Prep Review Activity

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Federalism in Practice SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Federalism in Practice SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Federalism in Practice THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Federalism in Practice THE TERRIBLE GAME - No Prep Civics Review Activity

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Federalism in Practice BUMP Civics Game - No Prep Review Activity

Type: BUMP

Federalism in Practice BUMP Civics Game - No Prep Review Activity

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Federalism in Practice FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Federalism in Practice FRAZZLED Civics Game - No Prep Review Activity

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Federalism in Practice BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Federalism in Practice BIG TERRIBLE GAME - No Prep Civics Review Activity

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Federalism in Practice TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Federalism in Practice TRASHKETBALL Civics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Explore 7 Federalism in Practice review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.

A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.