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7 products

Figurative & Idiomatic Language GRUDGEBALL ELA Game - No Prep Grade 9 Review

Type: GRUDGEBALL

Figurative & Idiomatic Language GRUDGEBALL ELA Game - No Prep Grade 9 Review

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Figurative & Idiomatic Language SCOOT TASK CARDS ELA Game - No Prep Grade 9

Type: TASK CARDS for SCOOT

Figurative & Idiomatic Language SCOOT TASK CARDS ELA Game - No Prep Grade 9

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Figurative & Idiomatic Language THE TERRIBLE GAME - No Prep Grade 9 ELA Review

Type: The TERRIBLE Game

Figurative & Idiomatic Language THE TERRIBLE GAME - No Prep Grade 9 ELA Review

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Figurative & Idiomatic Language BUMP ELA Game - No Prep Grade 9 Review Activity

Type: BUMP

Figurative & Idiomatic Language BUMP ELA Game - No Prep Grade 9 Review Activity

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Figurative & Idiomatic Language FRAZZLED ELA Game - No Prep Grade 9 Review

Type: FRAZZLED

Figurative & Idiomatic Language FRAZZLED ELA Game - No Prep Grade 9 Review

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Figurative & Idiomatic Language BIG TERRIBLE GAME - No Prep Grade 9 ELA Review

Type: The BIG TERRIBLE Game

Figurative & Idiomatic Language BIG TERRIBLE GAME - No Prep Grade 9 ELA Review

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Figurative & Idiomatic Language TRASHKETBALL ELA Game - No Prep Grade 9 Review

Type: TRASHKETBALL

Figurative & Idiomatic Language TRASHKETBALL ELA Game - No Prep Grade 9 Review

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Explore 7 Figurative & Idiomatic Language review games designed by a teacher to engage students and reinforce curriculum.

  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.