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Explore 7 Figurative Language & Connotation review games designed by a teacher to engage students and reinforce curriculum.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
- BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.
There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.


