Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

6 products

Growth & Conflict in Colonial Society SCOOT TASK CARDS Socials Game - Grade 4

Type: TASK CARDS for SCOOT

Growth & Conflict in Colonial Society SCOOT TASK CARDS Socials Game - Grade 4

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Growth & Conflict in Colonial Society THE TERRIBLE GAME - Grade 4 Socials Review

Type: The TERRIBLE Game

Growth & Conflict in Colonial Society THE TERRIBLE GAME - Grade 4 Socials Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Growth & Conflict in Colonial Society BUMP Socials Game - No Prep Grade 4 Review

Type: BUMP

Growth & Conflict in Colonial Society BUMP Socials Game - No Prep Grade 4 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Growth & Conflict in Colonial Society FRAZZLED Socials Game - No Prep Grade 4

Type: FRAZZLED

Growth & Conflict in Colonial Society FRAZZLED Socials Game - No Prep Grade 4

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Growth & Conflict in Colonial Society BIG TERRIBLE GAME - Grade 4 Socials Review

Type: The BIG TERRIBLE Game

Growth & Conflict in Colonial Society BIG TERRIBLE GAME - Grade 4 Socials Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Growth & Conflict in Colonial Society TRASHKETBALL Socials Game - Grade 4

Type: TRASHKETBALL

Growth & Conflict in Colonial Society TRASHKETBALL Socials Game - Grade 4

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 6 Growth & Conflict in Colonial Society review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.