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Growth Tradeoffs GRUDGEBALL Economics Game - No Prep Review Activity

Type: GRUDGEBALL

Growth Tradeoffs GRUDGEBALL Economics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Growth Tradeoffs SCOOT TASK CARDS Economics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Growth Tradeoffs SCOOT TASK CARDS Economics Game - No Prep Review Activity

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Growth Tradeoffs THE TERRIBLE GAME - No Prep Economics Review Activity

Type: The TERRIBLE Game

Growth Tradeoffs THE TERRIBLE GAME - No Prep Economics Review Activity

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Growth Tradeoffs BUMP Economics Game - No Prep Review Activity

Type: BUMP

Growth Tradeoffs BUMP Economics Game - No Prep Review Activity

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Growth Tradeoffs FRAZZLED Economics Game - No Prep Review Activity

Type: FRAZZLED

Growth Tradeoffs FRAZZLED Economics Game - No Prep Review Activity

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Growth Tradeoffs BIG TERRIBLE GAME - No Prep Economics Review Activity

Type: The BIG TERRIBLE Game

Growth Tradeoffs BIG TERRIBLE GAME - No Prep Economics Review Activity

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Growth Tradeoffs TRASHKETBALL Economics Game - No Prep Review Activity

Type: TRASHKETBALL

Growth Tradeoffs TRASHKETBALL Economics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Explore 7 Growth Tradeoffs review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.