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7 products

Healthcare Policy GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Healthcare Policy GRUDGEBALL Civics Game - No Prep Review Activity

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Healthcare Policy SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Healthcare Policy SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Healthcare Policy THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Healthcare Policy THE TERRIBLE GAME - No Prep Civics Review Activity

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Healthcare Policy BUMP Civics Game - No Prep Review Activity

Type: BUMP

Healthcare Policy BUMP Civics Game - No Prep Review Activity

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Healthcare Policy FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Healthcare Policy FRAZZLED Civics Game - No Prep Review Activity

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Healthcare Policy BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Healthcare Policy BIG TERRIBLE GAME - No Prep Civics Review Activity

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Healthcare Policy TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Healthcare Policy TRASHKETBALL Civics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Explore 7 Healthcare Policy review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.

  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.