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7 products

Human Rights & International Law GRUDGEBALL Game - No Prep World History Review

Type: GRUDGEBALL

Human Rights & International Law GRUDGEBALL Game - No Prep World History Review

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Regular price €4,95 EUR
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Human Rights & International Law SCOOT TASK CARDS Game - No Prep World History

Type: TASK CARDS for SCOOT

Human Rights & International Law SCOOT TASK CARDS Game - No Prep World History

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Regular price €4,95 EUR
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Human Rights & International Law THE TERRIBLE GAME - World History Review

Type: The TERRIBLE Game

Human Rights & International Law THE TERRIBLE GAME - World History Review

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Regular price €4,95 EUR
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Human Rights & International Law BUMP Game - No Prep World History Review

Type: BUMP

Human Rights & International Law BUMP Game - No Prep World History Review

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Regular price €4,95 EUR
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Human Rights & International Law FRAZZLED Game - No Prep World History Review

Type: FRAZZLED

Human Rights & International Law FRAZZLED Game - No Prep World History Review

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Regular price €4,95 EUR
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Human Rights & International Law BIG TERRIBLE GAME - World History Review

Type: The BIG TERRIBLE Game

Human Rights & International Law BIG TERRIBLE GAME - World History Review

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Regular price €4,95 EUR
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Human Rights & International Law TRASHKETBALL Game - No Prep World History

Type: TRASHKETBALL

Human Rights & International Law TRASHKETBALL Game - No Prep World History

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Regular price €4,95 EUR
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Explore 7 Human Rights & International Law review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.