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6 products

Identify Clear Introductions to Topics SCOOT TASK CARDS ELA Game - Grade 4

Type: TASK CARDS for SCOOT

Identify Clear Introductions to Topics SCOOT TASK CARDS ELA Game - Grade 4

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Identify Clear Introductions to Topics THE TERRIBLE GAME - Grade 4 ELA Review

Type: The TERRIBLE Game

Identify Clear Introductions to Topics THE TERRIBLE GAME - Grade 4 ELA Review

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Identify Clear Introductions to Topics BUMP ELA Game - No Prep Grade 4 Review

Type: BUMP

Identify Clear Introductions to Topics BUMP ELA Game - No Prep Grade 4 Review

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Identify Clear Introductions to Topics FRAZZLED ELA Game - No Prep Grade 4

Type: FRAZZLED

Identify Clear Introductions to Topics FRAZZLED ELA Game - No Prep Grade 4

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Identify Clear Introductions to Topics BIG TERRIBLE GAME - Grade 4 ELA Review

Type: The BIG TERRIBLE Game

Identify Clear Introductions to Topics BIG TERRIBLE GAME - Grade 4 ELA Review

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Identify Clear Introductions to Topics TRASHKETBALL ELA Game - No Prep Grade 4

Type: TRASHKETBALL

Identify Clear Introductions to Topics TRASHKETBALL ELA Game - No Prep Grade 4

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Explore 6 Identify Clear Introductions to Topics review games designed by a teacher to engage students and reinforce curriculum.

  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.