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7 products

Identify Clear Introductions & Topic Focus GRUDGEBALL ELA Game - No Prep Grade 5

Type: GRUDGEBALL

Identify Clear Introductions & Topic Focus GRUDGEBALL ELA Game - No Prep Grade 5

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Identify Clear Introductions & Topic Focus SCOOT TASK CARDS ELA Game - Grade 5

Type: TASK CARDS for SCOOT

Identify Clear Introductions & Topic Focus SCOOT TASK CARDS ELA Game - Grade 5

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Identify Clear Introductions & Topic Focus THE TERRIBLE GAME - Grade 5 ELA

Type: The TERRIBLE Game

Identify Clear Introductions & Topic Focus THE TERRIBLE GAME - Grade 5 ELA

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Identify Clear Introductions & Topic Focus BUMP ELA Game - No Prep Grade 5

Type: BUMP

Identify Clear Introductions & Topic Focus BUMP ELA Game - No Prep Grade 5

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Identify Clear Introductions & Topic Focus FRAZZLED ELA Game - No Prep Grade 5

Type: FRAZZLED

Identify Clear Introductions & Topic Focus FRAZZLED ELA Game - No Prep Grade 5

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Identify Clear Introductions & Topic Focus BIG TERRIBLE GAME - Grade 5 ELA

Type: The BIG TERRIBLE Game

Identify Clear Introductions & Topic Focus BIG TERRIBLE GAME - Grade 5 ELA

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Identify Clear Introductions & Topic Focus TRASHKETBALL ELA Game - Grade 5

Type: TRASHKETBALL

Identify Clear Introductions & Topic Focus TRASHKETBALL ELA Game - Grade 5

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Explore 7 Identify Clear Introductions & Topic Focus review games designed by a teacher to engage students and reinforce curriculum.

  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.