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7 products

Identify Effective Introductions & Conclusions GRUDGEBALL ELA Game - Grade 6

Type: GRUDGEBALL

Identify Effective Introductions & Conclusions GRUDGEBALL ELA Game - Grade 6

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Identify Effective Introductions & Conclusions SCOOT TASK CARDS ELA Game Grade 6

Type: TASK CARDS for SCOOT

Identify Effective Introductions & Conclusions SCOOT TASK CARDS ELA Game Grade 6

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Identify Effective Introductions & Conclusions THE TERRIBLE GAME - Grade 6 ELA

Type: The TERRIBLE Game

Identify Effective Introductions & Conclusions THE TERRIBLE GAME - Grade 6 ELA

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Identify Effective Introductions & Conclusions BUMP ELA Game - No Prep Grade 6

Type: BUMP

Identify Effective Introductions & Conclusions BUMP ELA Game - No Prep Grade 6

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Identify Effective Introductions & Conclusions FRAZZLED ELA Game - Grade 6

Type: FRAZZLED

Identify Effective Introductions & Conclusions FRAZZLED ELA Game - Grade 6

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Identify Effective Introductions & Conclusions BIG TERRIBLE GAME - Grade 6 ELA

Type: The BIG TERRIBLE Game

Identify Effective Introductions & Conclusions BIG TERRIBLE GAME - Grade 6 ELA

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Identify Effective Introductions & Conclusions TRASHKETBALL ELA Game - Grade 6

Type: TRASHKETBALL

Identify Effective Introductions & Conclusions TRASHKETBALL ELA Game - Grade 6

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Explore 7 Identify Effective Introductions & Conclusions review games designed by a teacher to engage students and reinforce curriculum.

  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.