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7 products

Identify Effective Narrative Endings GRUDGEBALL ELA Game - No Prep Grade 7

Type: GRUDGEBALL

Identify Effective Narrative Endings GRUDGEBALL ELA Game - No Prep Grade 7

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Identify Effective Narrative Endings SCOOT TASK CARDS ELA Game - No Prep Grade 7

Type: TASK CARDS for SCOOT

Identify Effective Narrative Endings SCOOT TASK CARDS ELA Game - No Prep Grade 7

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Identify Effective Narrative Endings THE TERRIBLE GAME - Grade 7 ELA Review

Type: The TERRIBLE Game

Identify Effective Narrative Endings THE TERRIBLE GAME - Grade 7 ELA Review

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Identify Effective Narrative Endings BUMP ELA Game - No Prep Grade 7 Review

Type: BUMP

Identify Effective Narrative Endings BUMP ELA Game - No Prep Grade 7 Review

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Identify Effective Narrative Endings FRAZZLED ELA Game - No Prep Grade 7 Review

Type: FRAZZLED

Identify Effective Narrative Endings FRAZZLED ELA Game - No Prep Grade 7 Review

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Identify Effective Narrative Endings BIG TERRIBLE GAME - Grade 7 ELA Review

Type: The BIG TERRIBLE Game

Identify Effective Narrative Endings BIG TERRIBLE GAME - Grade 7 ELA Review

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Identify Effective Narrative Endings TRASHKETBALL ELA Game - No Prep Grade 7

Type: TRASHKETBALL

Identify Effective Narrative Endings TRASHKETBALL ELA Game - No Prep Grade 7

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Regular price €4,95 EUR
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Explore 7 Identify Effective Narrative Endings review games designed by a teacher to engage students and reinforce curriculum.

  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.