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7 products

Identify Effective Narrative Writing Elements GRUDGEBALL ELA Game - Grade 6

Type: GRUDGEBALL

Identify Effective Narrative Writing Elements GRUDGEBALL ELA Game - Grade 6

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Identify Effective Narrative Writing Elements SCOOT TASK CARDS ELA Game Grade 6

Type: TASK CARDS for SCOOT

Identify Effective Narrative Writing Elements SCOOT TASK CARDS ELA Game Grade 6

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Identify Effective Narrative Writing Elements THE TERRIBLE GAME - Grade 6 ELA

Type: The TERRIBLE Game

Identify Effective Narrative Writing Elements THE TERRIBLE GAME - Grade 6 ELA

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Identify Effective Narrative Writing Elements BUMP ELA Game - No Prep Grade 6

Type: BUMP

Identify Effective Narrative Writing Elements BUMP ELA Game - No Prep Grade 6

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Identify Effective Narrative Writing Elements FRAZZLED ELA Game - Grade 6

Type: FRAZZLED

Identify Effective Narrative Writing Elements FRAZZLED ELA Game - Grade 6

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Identify Effective Narrative Writing Elements BIG TERRIBLE GAME - Grade 6 ELA

Type: The BIG TERRIBLE Game

Identify Effective Narrative Writing Elements BIG TERRIBLE GAME - Grade 6 ELA

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Identify Effective Narrative Writing Elements TRASHKETBALL ELA Game - Grade 6

Type: TRASHKETBALL

Identify Effective Narrative Writing Elements TRASHKETBALL ELA Game - Grade 6

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Explore 7 Identify Effective Narrative Writing Elements review games designed by a teacher to engage students and reinforce curriculum.

  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.