Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

5 products

Identify Grade Level High Frequency Words SCOOT TASK CARDS ELA Game - Grade 3

Type: TASK CARDS for SCOOT

Identify Grade Level High Frequency Words SCOOT TASK CARDS ELA Game - Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify Grade Level High Frequency Words BUMP ELA Game - No Prep Grade 3 Review

Type: BUMP

Identify Grade Level High Frequency Words BUMP ELA Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify Grade Level High Frequency Words FRAZZLED ELA Game - No Prep Grade 3

Type: FRAZZLED

Identify Grade Level High Frequency Words FRAZZLED ELA Game - No Prep Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify Grade Level High Frequency Words BIG TERRIBLE GAME - Grade 3 ELA Review

Type: The BIG TERRIBLE Game

Identify Grade Level High Frequency Words BIG TERRIBLE GAME - Grade 3 ELA Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify Grade Level High Frequency Words TRASHKETBALL ELA Game - Grade 3

Type: TRASHKETBALL

Identify Grade Level High Frequency Words TRASHKETBALL ELA Game - Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 5 Identify Grade Level High Frequency Words review games designed by a teacher to engage students and reinforce curriculum.

  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.