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4 products

Identify Noun Gender - Buying & Selling TRASHKETBALL Spanish Game - No Prep

Type: TRASHKETBALL

Identify Noun Gender - Buying & Selling TRASHKETBALL Spanish Game - No Prep

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify Noun Gender - Buying & Selling BIG TERRIBLE GAME - Spanish Exercise

Type: The BIG TERRIBLE Game

Identify Noun Gender - Buying & Selling BIG TERRIBLE GAME - Spanish Exercise

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify Noun Gender - Buying & Selling BIG TERRIBLE GAME - French Exercise

Type: The BIG TERRIBLE Game

Identify Noun Gender - Buying & Selling BIG TERRIBLE GAME - French Exercise

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify Noun Gender - Buying & Selling TRASHKETBALL French Game - No Prep

Type: TRASHKETBALL

Identify Noun Gender - Buying & Selling TRASHKETBALL French Game - No Prep

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 4 Identify Noun Gender - Buying & Selling review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Spanish.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.