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7 products

Identify Organizational Patterns in Arguments GRUDGEBALL ELA Game - Grade 9

Type: GRUDGEBALL

Identify Organizational Patterns in Arguments GRUDGEBALL ELA Game - Grade 9

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Identify Organizational Patterns in Arguments SCOOT TASK CARDS ELA Game Grade 9

Type: TASK CARDS for SCOOT

Identify Organizational Patterns in Arguments SCOOT TASK CARDS ELA Game Grade 9

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Identify Organizational Patterns in Arguments THE TERRIBLE GAME - Grade 9 ELA

Type: The TERRIBLE Game

Identify Organizational Patterns in Arguments THE TERRIBLE GAME - Grade 9 ELA

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Identify Organizational Patterns in Arguments BUMP ELA Game - No Prep Grade 9

Type: BUMP

Identify Organizational Patterns in Arguments BUMP ELA Game - No Prep Grade 9

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Identify Organizational Patterns in Arguments FRAZZLED ELA Game - Grade 9

Type: FRAZZLED

Identify Organizational Patterns in Arguments FRAZZLED ELA Game - Grade 9

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Identify Organizational Patterns in Arguments BIG TERRIBLE GAME - Grade 9 ELA

Type: The BIG TERRIBLE Game

Identify Organizational Patterns in Arguments BIG TERRIBLE GAME - Grade 9 ELA

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Identify Organizational Patterns in Arguments TRASHKETBALL ELA Game - Grade 9

Type: TRASHKETBALL

Identify Organizational Patterns in Arguments TRASHKETBALL ELA Game - Grade 9

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Regular price €4,95 EUR
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Explore 7 Identify Organizational Patterns in Arguments review games designed by a teacher to engage students and reinforce curriculum.

  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.