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Identify Persuasive Techniques in Sources GRUDGEBALL ELA Game - No Prep Grade 9

Type: GRUDGEBALL

Identify Persuasive Techniques in Sources GRUDGEBALL ELA Game - No Prep Grade 9

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Identify Persuasive Techniques in Sources SCOOT TASK CARDS ELA Game - Grade 9

Type: TASK CARDS for SCOOT

Identify Persuasive Techniques in Sources SCOOT TASK CARDS ELA Game - Grade 9

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Identify Persuasive Techniques in Sources THE TERRIBLE GAME - Grade 9 ELA Review

Type: The TERRIBLE Game

Identify Persuasive Techniques in Sources THE TERRIBLE GAME - Grade 9 ELA Review

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Identify Persuasive Techniques in Sources BUMP ELA Game - No Prep Grade 9 Review

Type: BUMP

Identify Persuasive Techniques in Sources BUMP ELA Game - No Prep Grade 9 Review

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Identify Persuasive Techniques in Sources FRAZZLED ELA Game - No Prep Grade 9

Type: FRAZZLED

Identify Persuasive Techniques in Sources FRAZZLED ELA Game - No Prep Grade 9

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Identify Persuasive Techniques in Sources BIG TERRIBLE GAME - Grade 9 ELA Review

Type: The BIG TERRIBLE Game

Identify Persuasive Techniques in Sources BIG TERRIBLE GAME - Grade 9 ELA Review

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Identify Persuasive Techniques in Sources TRASHKETBALL ELA Game - Grade 9

Type: TRASHKETBALL

Identify Persuasive Techniques in Sources TRASHKETBALL ELA Game - Grade 9

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Explore 7 Identify Persuasive Techniques in Sources review games designed by a teacher to engage students and reinforce curriculum.

  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.