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7 products

Identify Responses That Build on Others’ Ideas GRUDGEBALL ELA Game - Grade 6

Type: GRUDGEBALL

Identify Responses That Build on Others’ Ideas GRUDGEBALL ELA Game - Grade 6

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Identify Responses That Build on Others’ Ideas SCOOT TASK CARDS ELA Game Grade 6

Type: TASK CARDS for SCOOT

Identify Responses That Build on Others’ Ideas SCOOT TASK CARDS ELA Game Grade 6

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Identify Responses That Build on Others’ Ideas THE TERRIBLE GAME - Grade 6 ELA

Type: The TERRIBLE Game

Identify Responses That Build on Others’ Ideas THE TERRIBLE GAME - Grade 6 ELA

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Identify Responses That Build on Others’ Ideas BUMP ELA Game - No Prep Grade 6

Type: BUMP

Identify Responses That Build on Others’ Ideas BUMP ELA Game - No Prep Grade 6

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Regular price €4,95 EUR
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Identify Responses That Build on Others’ Ideas FRAZZLED ELA Game - Grade 6

Type: FRAZZLED

Identify Responses That Build on Others’ Ideas FRAZZLED ELA Game - Grade 6

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Identify Responses That Build on Others’ Ideas BIG TERRIBLE GAME - Grade 6 ELA

Type: The BIG TERRIBLE Game

Identify Responses That Build on Others’ Ideas BIG TERRIBLE GAME - Grade 6 ELA

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Identify Responses That Build on Others’ Ideas TRASHKETBALL ELA Game - Grade 6

Type: TRASHKETBALL

Identify Responses That Build on Others’ Ideas TRASHKETBALL ELA Game - Grade 6

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Regular price €4,95 EUR
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Explore 7 Identify Responses That Build on Others’ Ideas review games designed by a teacher to engage students and reinforce curriculum.

  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.