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Identify Setting & Context GRUDGEBALL ELA Game - No Prep Grade 9 Review Activity

Type: GRUDGEBALL

Identify Setting & Context GRUDGEBALL ELA Game - No Prep Grade 9 Review Activity

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Identify Setting & Context SCOOT TASK CARDS ELA Game - No Prep Grade 9 Review

Type: TASK CARDS for SCOOT

Identify Setting & Context SCOOT TASK CARDS ELA Game - No Prep Grade 9 Review

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Identify Setting & Context THE TERRIBLE GAME - No Prep Grade 9 ELA Review

Type: The TERRIBLE Game

Identify Setting & Context THE TERRIBLE GAME - No Prep Grade 9 ELA Review

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Identify Setting & Context BUMP ELA Game - No Prep Grade 9 Review Activity

Type: BUMP

Identify Setting & Context BUMP ELA Game - No Prep Grade 9 Review Activity

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Identify Setting & Context FRAZZLED ELA Game - No Prep Grade 9 Review Activity

Type: FRAZZLED

Identify Setting & Context FRAZZLED ELA Game - No Prep Grade 9 Review Activity

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Identify Setting & Context BIG TERRIBLE GAME - No Prep Grade 9 ELA Review

Type: The BIG TERRIBLE Game

Identify Setting & Context BIG TERRIBLE GAME - No Prep Grade 9 ELA Review

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Identify Setting & Context TRASHKETBALL ELA Game - No Prep Grade 9 Review

Type: TRASHKETBALL

Identify Setting & Context TRASHKETBALL ELA Game - No Prep Grade 9 Review

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Explore 7 Identify Setting & Context review games designed by a teacher to engage students and reinforce curriculum.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.