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Explore 14 Identify the Main Idea of an Informational Passage review games designed by a teacher to engage students and reinforce curriculum.
- The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
- GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.


