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Identify Tone in Writing GRUDGEBALL ELA Game - No Prep Grade 5 Review Activity

Type: GRUDGEBALL

Identify Tone in Writing GRUDGEBALL ELA Game - No Prep Grade 5 Review Activity

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Identify Tone in Writing SCOOT TASK CARDS ELA Game - No Prep Grade 5 Review

Type: TASK CARDS for SCOOT

Identify Tone in Writing SCOOT TASK CARDS ELA Game - No Prep Grade 5 Review

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Identify Tone in Writing THE TERRIBLE GAME - No Prep Grade 5 ELA Review Activity

Type: The TERRIBLE Game

Identify Tone in Writing THE TERRIBLE GAME - No Prep Grade 5 ELA Review Activity

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Identify Tone in Writing BUMP ELA Game - No Prep Grade 5 Review Activity

Type: BUMP

Identify Tone in Writing BUMP ELA Game - No Prep Grade 5 Review Activity

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Identify Tone in Writing FRAZZLED ELA Game - No Prep Grade 5 Review Activity

Type: FRAZZLED

Identify Tone in Writing FRAZZLED ELA Game - No Prep Grade 5 Review Activity

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Identify Tone in Writing BIG TERRIBLE GAME - No Prep Grade 5 ELA Review Activity

Type: The BIG TERRIBLE Game

Identify Tone in Writing BIG TERRIBLE GAME - No Prep Grade 5 ELA Review Activity

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Identify Tone in Writing TRASHKETBALL ELA Game - No Prep Grade 5 Review Activity

Type: TRASHKETBALL

Identify Tone in Writing TRASHKETBALL ELA Game - No Prep Grade 5 Review Activity

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Explore 7 Identify Tone in Writing review games designed by a teacher to engage students and reinforce curriculum.

  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.