Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

5 products

Identify What Figurative Language Suggests SCOOT TASK CARDS ELA Game - Grade 3

Type: TASK CARDS for SCOOT

Identify What Figurative Language Suggests SCOOT TASK CARDS ELA Game - Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify What Figurative Language Suggests BUMP ELA Game - No Prep Grade 3

Type: BUMP

Identify What Figurative Language Suggests BUMP ELA Game - No Prep Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify What Figurative Language Suggests FRAZZLED ELA Game - No Prep Grade 3

Type: FRAZZLED

Identify What Figurative Language Suggests FRAZZLED ELA Game - No Prep Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify What Figurative Language Suggests BIG TERRIBLE GAME - Grade 3 ELA

Type: The BIG TERRIBLE Game

Identify What Figurative Language Suggests BIG TERRIBLE GAME - Grade 3 ELA

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Identify What Figurative Language Suggests TRASHKETBALL ELA Game - Grade 3

Type: TRASHKETBALL

Identify What Figurative Language Suggests TRASHKETBALL ELA Game - Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 5 Identify What Figurative Language Suggests review games designed by a teacher to engage students and reinforce curriculum.

  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.