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Identify Word Families GRUDGEBALL ELA Game - No Prep Grade 9 Review Activity

Type: GRUDGEBALL

Identify Word Families GRUDGEBALL ELA Game - No Prep Grade 9 Review Activity

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Identify Word Families SCOOT TASK CARDS ELA Game - No Prep Grade 9 Review

Type: TASK CARDS for SCOOT

Identify Word Families SCOOT TASK CARDS ELA Game - No Prep Grade 9 Review

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Identify Word Families THE TERRIBLE GAME - No Prep Grade 9 ELA Review Activity

Type: The TERRIBLE Game

Identify Word Families THE TERRIBLE GAME - No Prep Grade 9 ELA Review Activity

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Identify Word Families BUMP ELA Game - No Prep Grade 9 Review Activity

Type: BUMP

Identify Word Families BUMP ELA Game - No Prep Grade 9 Review Activity

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Identify Word Families FRAZZLED ELA Game - No Prep Grade 9 Review Activity

Type: FRAZZLED

Identify Word Families FRAZZLED ELA Game - No Prep Grade 9 Review Activity

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Identify Word Families BIG TERRIBLE GAME - No Prep Grade 9 ELA Review Activity

Type: The BIG TERRIBLE Game

Identify Word Families BIG TERRIBLE GAME - No Prep Grade 9 ELA Review Activity

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Identify Word Families TRASHKETBALL ELA Game - No Prep Grade 9 Review Activity

Type: TRASHKETBALL

Identify Word Families TRASHKETBALL ELA Game - No Prep Grade 9 Review Activity

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Explore 7 Identify Word Families review games designed by a teacher to engage students and reinforce curriculum.

  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.