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5 products

Identifying and Fixing Math Errors SCOOT TASK CARDS Math Game - No Prep Grade 3

Type: TASK CARDS for SCOOT

Identifying and Fixing Math Errors SCOOT TASK CARDS Math Game - No Prep Grade 3

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Regular price €4,95 EUR
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Identifying and Fixing Math Errors BUMP Math Game - No Prep Grade 3 Review

Type: BUMP

Identifying and Fixing Math Errors BUMP Math Game - No Prep Grade 3 Review

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Identifying and Fixing Math Errors FRAZZLED Math Game - No Prep Grade 3 Review

Type: FRAZZLED

Identifying and Fixing Math Errors FRAZZLED Math Game - No Prep Grade 3 Review

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Identifying and Fixing Math Errors BIG TERRIBLE GAME - Grade 3 Math Review

Type: The BIG TERRIBLE Game

Identifying and Fixing Math Errors BIG TERRIBLE GAME - Grade 3 Math Review

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Identifying and Fixing Math Errors TRASHKETBALL Math Game - No Prep Grade 3

Type: TRASHKETBALL

Identifying and Fixing Math Errors TRASHKETBALL Math Game - No Prep Grade 3

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Regular price €4,95 EUR
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Explore 5 Identifying and Fixing Math Errors review games designed by a teacher to engage students and reinforce curriculum. Turn Math review into a game and give students a reason to get excited about showing what they know.

  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.