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7 products

Identify the Argument’s Most Vulnerable Point GRUDGEBALL ELA Game - Grade 11

Type: GRUDGEBALL

Identify the Argument’s Most Vulnerable Point GRUDGEBALL ELA Game - Grade 11

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Identify the Argument’s Most Vulnerable Point SCOOT TASK CARDS ELA Game Grade 11

Type: TASK CARDS for SCOOT

Identify the Argument’s Most Vulnerable Point SCOOT TASK CARDS ELA Game Grade 11

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Identify the Argument’s Most Vulnerable Point THE TERRIBLE GAME - Grade 11 ELA

Type: The TERRIBLE Game

Identify the Argument’s Most Vulnerable Point THE TERRIBLE GAME - Grade 11 ELA

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Identify the Argument’s Most Vulnerable Point BUMP ELA Game - No Prep Grade 11

Type: BUMP

Identify the Argument’s Most Vulnerable Point BUMP ELA Game - No Prep Grade 11

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Identify the Argument’s Most Vulnerable Point FRAZZLED ELA Game - Grade 11

Type: FRAZZLED

Identify the Argument’s Most Vulnerable Point FRAZZLED ELA Game - Grade 11

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Identify the Argument’s Most Vulnerable Point BIG TERRIBLE GAME - Grade 11 ELA

Type: The BIG TERRIBLE Game

Identify the Argument’s Most Vulnerable Point BIG TERRIBLE GAME - Grade 11 ELA

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Identify the Argument’s Most Vulnerable Point TRASHKETBALL ELA Game - Grade 11

Type: TRASHKETBALL

Identify the Argument’s Most Vulnerable Point TRASHKETBALL ELA Game - Grade 11

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Explore 7 Identifying the Argument’s Most Vulnerable Point review games designed by a teacher to engage students and reinforce curriculum.

  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.