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7 products

Incentives & Consumer Choice GRUDGEBALL Economics Game - No Prep Review Activity

Type: GRUDGEBALL

Incentives & Consumer Choice GRUDGEBALL Economics Game - No Prep Review Activity

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Incentives & Consumer Choice SCOOT TASK CARDS Economics Game - No Prep Review

Type: TASK CARDS for SCOOT

Incentives & Consumer Choice SCOOT TASK CARDS Economics Game - No Prep Review

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Incentives & Consumer Choice THE TERRIBLE GAME - No Prep Economics Review

Type: The TERRIBLE Game

Incentives & Consumer Choice THE TERRIBLE GAME - No Prep Economics Review

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Incentives & Consumer Choice BUMP Economics Game - No Prep Review Activity

Type: BUMP

Incentives & Consumer Choice BUMP Economics Game - No Prep Review Activity

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Incentives & Consumer Choice FRAZZLED Economics Game - No Prep Review Activity

Type: FRAZZLED

Incentives & Consumer Choice FRAZZLED Economics Game - No Prep Review Activity

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Incentives & Consumer Choice BIG TERRIBLE GAME - No Prep Economics Review

Type: The BIG TERRIBLE Game

Incentives & Consumer Choice BIG TERRIBLE GAME - No Prep Economics Review

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Incentives & Consumer Choice TRASHKETBALL Economics Game - No Prep Review

Type: TRASHKETBALL

Incentives & Consumer Choice TRASHKETBALL Economics Game - No Prep Review

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Regular price €4,95 EUR
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Explore 7 Incentives & Consumer Choice review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.