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7 products

Incentives & Institutions GRUDGEBALL Economics Game - No Prep Review Activity

Type: GRUDGEBALL

Incentives & Institutions GRUDGEBALL Economics Game - No Prep Review Activity

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Incentives & Institutions SCOOT TASK CARDS Economics Game - No Prep Review

Type: TASK CARDS for SCOOT

Incentives & Institutions SCOOT TASK CARDS Economics Game - No Prep Review

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Incentives & Institutions THE TERRIBLE GAME - No Prep Economics Review Activity

Type: The TERRIBLE Game

Incentives & Institutions THE TERRIBLE GAME - No Prep Economics Review Activity

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Incentives & Institutions BUMP Economics Game - No Prep Review Activity

Type: BUMP

Incentives & Institutions BUMP Economics Game - No Prep Review Activity

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Incentives & Institutions FRAZZLED Economics Game - No Prep Review Activity

Type: FRAZZLED

Incentives & Institutions FRAZZLED Economics Game - No Prep Review Activity

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Incentives & Institutions BIG TERRIBLE GAME - No Prep Economics Review Activity

Type: The BIG TERRIBLE Game

Incentives & Institutions BIG TERRIBLE GAME - No Prep Economics Review Activity

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Incentives & Institutions TRASHKETBALL Economics Game - No Prep Review Activity

Type: TRASHKETBALL

Incentives & Institutions TRASHKETBALL Economics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Explore 7 Incentives & Institutions review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.