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7 products

Indus Valley Culture & Daily Life GRUDGEBALL Socials Game - No Prep Grade 6

Type: GRUDGEBALL

Indus Valley Culture & Daily Life GRUDGEBALL Socials Game - No Prep Grade 6

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Indus Valley Culture & Daily Life SCOOT TASK CARDS Socials Game - Grade 6

Type: TASK CARDS for SCOOT

Indus Valley Culture & Daily Life SCOOT TASK CARDS Socials Game - Grade 6

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Indus Valley Culture & Daily Life THE TERRIBLE GAME - Grade 6 Socials Review

Type: The TERRIBLE Game

Indus Valley Culture & Daily Life THE TERRIBLE GAME - Grade 6 Socials Review

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Indus Valley Culture & Daily Life BUMP Socials Game - No Prep Grade 6 Review

Type: BUMP

Indus Valley Culture & Daily Life BUMP Socials Game - No Prep Grade 6 Review

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Indus Valley Culture & Daily Life FRAZZLED Socials Game - No Prep Grade 6 Review

Type: FRAZZLED

Indus Valley Culture & Daily Life FRAZZLED Socials Game - No Prep Grade 6 Review

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Indus Valley Culture & Daily Life BIG TERRIBLE GAME - Grade 6 Socials Review

Type: The BIG TERRIBLE Game

Indus Valley Culture & Daily Life BIG TERRIBLE GAME - Grade 6 Socials Review

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Indus Valley Culture & Daily Life TRASHKETBALL Socials Game - No Prep Grade 6

Type: TRASHKETBALL

Indus Valley Culture & Daily Life TRASHKETBALL Socials Game - No Prep Grade 6

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Regular price €4,95 EUR
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Explore 7 Indus Valley Culture & Daily Life review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.