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6 products

Informed Citizenship SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

Type: TASK CARDS for SCOOT

Informed Citizenship SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

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Informed Citizenship THE TERRIBLE GAME - No Prep Grade 4 Socials Review Activity

Type: The TERRIBLE Game

Informed Citizenship THE TERRIBLE GAME - No Prep Grade 4 Socials Review Activity

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Informed Citizenship BUMP Socials Game - No Prep Grade 4 Review Activity

Type: BUMP

Informed Citizenship BUMP Socials Game - No Prep Grade 4 Review Activity

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Informed Citizenship FRAZZLED Socials Game - No Prep Grade 4 Review Activity

Type: FRAZZLED

Informed Citizenship FRAZZLED Socials Game - No Prep Grade 4 Review Activity

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Informed Citizenship BIG TERRIBLE GAME - No Prep Grade 4 Socials Review Activity

Type: The BIG TERRIBLE Game

Informed Citizenship BIG TERRIBLE GAME - No Prep Grade 4 Socials Review Activity

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Informed Citizenship TRASHKETBALL Socials Game - No Prep Grade 4 Review Activity

Type: TRASHKETBALL

Informed Citizenship TRASHKETBALL Socials Game - No Prep Grade 4 Review Activity

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Explore 6 Informed Citizenship review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.

A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.