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7 products

Interdisciplinary STEM Applications GRUDGEBALL Science Game - No Prep Grade 6

Type: GRUDGEBALL

Interdisciplinary STEM Applications GRUDGEBALL Science Game - No Prep Grade 6

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Interdisciplinary STEM Applications SCOOT TASK CARDS Science Game - Grade 6

Type: TASK CARDS for SCOOT

Interdisciplinary STEM Applications SCOOT TASK CARDS Science Game - Grade 6

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Interdisciplinary STEM Applications THE TERRIBLE GAME - Grade 6 Science Review

Type: The TERRIBLE Game

Interdisciplinary STEM Applications THE TERRIBLE GAME - Grade 6 Science Review

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Interdisciplinary STEM Applications BUMP Science Game - No Prep Grade 6 Review

Type: BUMP

Interdisciplinary STEM Applications BUMP Science Game - No Prep Grade 6 Review

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Interdisciplinary STEM Applications FRAZZLED Science Game - No Prep Grade 6

Type: FRAZZLED

Interdisciplinary STEM Applications FRAZZLED Science Game - No Prep Grade 6

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Interdisciplinary STEM Applications BIG TERRIBLE GAME - Grade 6 Science Review

Type: The BIG TERRIBLE Game

Interdisciplinary STEM Applications BIG TERRIBLE GAME - Grade 6 Science Review

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Interdisciplinary STEM Applications TRASHKETBALL Science Game - No Prep Grade 6

Type: TRASHKETBALL

Interdisciplinary STEM Applications TRASHKETBALL Science Game - No Prep Grade 6

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Explore 7 Interdisciplinary STEM Applications review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.

  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.