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7 products

Jean Jacques Rousseau GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Jean Jacques Rousseau GRUDGEBALL Civics Game - No Prep Review Activity

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Jean Jacques Rousseau SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Jean Jacques Rousseau SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Jean Jacques Rousseau THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Jean Jacques Rousseau THE TERRIBLE GAME - No Prep Civics Review Activity

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Jean Jacques Rousseau BUMP Civics Game - No Prep Review Activity

Type: BUMP

Jean Jacques Rousseau BUMP Civics Game - No Prep Review Activity

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Jean Jacques Rousseau FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Jean Jacques Rousseau FRAZZLED Civics Game - No Prep Review Activity

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Jean Jacques Rousseau BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Jean Jacques Rousseau BIG TERRIBLE GAME - No Prep Civics Review Activity

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Jean Jacques Rousseau TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Jean Jacques Rousseau TRASHKETBALL Civics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Explore 7 Jean Jacques Rousseau review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.