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7 products

John Locke GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

John Locke GRUDGEBALL Civics Game - No Prep Review Activity

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John Locke SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

John Locke SCOOT TASK CARDS Civics Game - No Prep Review Activity

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John Locke THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

John Locke THE TERRIBLE GAME - No Prep Civics Review Activity

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John Locke BUMP Civics Game - No Prep Review Activity

Type: BUMP

John Locke BUMP Civics Game - No Prep Review Activity

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John Locke FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

John Locke FRAZZLED Civics Game - No Prep Review Activity

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John Locke BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

John Locke BIG TERRIBLE GAME - No Prep Civics Review Activity

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John Locke TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

John Locke TRASHKETBALL Civics Game - No Prep Review Activity

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Explore 7 John Locke review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.

  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.