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7 products

Kingdoms of Life GRUDGEBALL Science Game - No Prep Grade 6 Review Activity

Type: GRUDGEBALL

Kingdoms of Life GRUDGEBALL Science Game - No Prep Grade 6 Review Activity

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Kingdoms of Life SCOOT TASK CARDS Science Game - No Prep Grade 6 Review Activity

Type: TASK CARDS for SCOOT

Kingdoms of Life SCOOT TASK CARDS Science Game - No Prep Grade 6 Review Activity

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Kingdoms of Life THE TERRIBLE GAME - No Prep Grade 6 Science Review Activity

Type: The TERRIBLE Game

Kingdoms of Life THE TERRIBLE GAME - No Prep Grade 6 Science Review Activity

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Kingdoms of Life BUMP Science Game - No Prep Grade 6 Review Activity

Type: BUMP

Kingdoms of Life BUMP Science Game - No Prep Grade 6 Review Activity

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Kingdoms of Life FRAZZLED Science Game - No Prep Grade 6 Review Activity

Type: FRAZZLED

Kingdoms of Life FRAZZLED Science Game - No Prep Grade 6 Review Activity

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Kingdoms of Life BIG TERRIBLE GAME - No Prep Grade 6 Science Review Activity

Type: The BIG TERRIBLE Game

Kingdoms of Life BIG TERRIBLE GAME - No Prep Grade 6 Science Review Activity

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Kingdoms of Life TRASHKETBALL Science Game - No Prep Grade 6 Review Activity

Type: TRASHKETBALL

Kingdoms of Life TRASHKETBALL Science Game - No Prep Grade 6 Review Activity

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Explore 7 Kingdoms of Life review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.

  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.