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7 products

Labor GRUDGEBALL Economics Game - No Prep Review Activity

Type: GRUDGEBALL

Labor GRUDGEBALL Economics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Labor SCOOT TASK CARDS Economics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Labor SCOOT TASK CARDS Economics Game - No Prep Review Activity

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Labor THE TERRIBLE GAME - No Prep Economics Review Activity

Type: The TERRIBLE Game

Labor THE TERRIBLE GAME - No Prep Economics Review Activity

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Labor BUMP Economics Game - No Prep Review Activity

Type: BUMP

Labor BUMP Economics Game - No Prep Review Activity

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Labor FRAZZLED Economics Game - No Prep Review Activity

Type: FRAZZLED

Labor FRAZZLED Economics Game - No Prep Review Activity

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Labor BIG TERRIBLE GAME - No Prep Economics Review Activity

Type: The BIG TERRIBLE Game

Labor BIG TERRIBLE GAME - No Prep Economics Review Activity

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Labor TRASHKETBALL Economics Game - No Prep Review Activity

Type: TRASHKETBALL

Labor TRASHKETBALL Economics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Explore 7 Labor review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.