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Logic Basics THE TERRIBLE GAME - No Prep Geometry Math Review Activity

Type: The TERRIBLE Game

Logic Basics THE TERRIBLE GAME - No Prep Geometry Math Review Activity

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Logic Basics GRUDGEBALL Math Game - No Prep Geometry Review Activity

Type: GRUDGEBALL

Logic Basics GRUDGEBALL Math Game - No Prep Geometry Review Activity

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Logic Basics SCOOT TASK CARDS Math Game - No Prep Geometry Review Activity

Type: TASK CARDS for SCOOT

Logic Basics SCOOT TASK CARDS Math Game - No Prep Geometry Review Activity

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Logic Basics BUMP Math Game - No Prep Geometry Review Activity

Type: BUMP

Logic Basics BUMP Math Game - No Prep Geometry Review Activity

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Logic Basics FRAZZLED Math Game - No Prep Geometry Review Activity

Type: FRAZZLED

Logic Basics FRAZZLED Math Game - No Prep Geometry Review Activity

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Logic Basics BIG TERRIBLE GAME - No Prep Geometry Math Review Activity

Type: The BIG TERRIBLE Game

Logic Basics BIG TERRIBLE GAME - No Prep Geometry Math Review Activity

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Logic Basics TRASHKETBALL Math Game - No Prep Geometry Review Activity

Type: TRASHKETBALL

Logic Basics TRASHKETBALL Math Game - No Prep Geometry Review Activity

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Regular price €4,95 EUR
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Explore 7 Logic Basics review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Math review to life with a classroom game.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.