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6 products

Magnets & Magnetic Fields SCOOT TASK CARDS Science Game - No Prep Grade 4 Review

Type: TASK CARDS for SCOOT

Magnets & Magnetic Fields SCOOT TASK CARDS Science Game - No Prep Grade 4 Review

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Regular price €4,95 EUR
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Magnets & Magnetic Fields THE TERRIBLE GAME - No Prep Grade 4 Science Review

Type: The TERRIBLE Game

Magnets & Magnetic Fields THE TERRIBLE GAME - No Prep Grade 4 Science Review

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Magnets & Magnetic Fields BUMP Science Game - No Prep Grade 4 Review Activity

Type: BUMP

Magnets & Magnetic Fields BUMP Science Game - No Prep Grade 4 Review Activity

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Magnets & Magnetic Fields FRAZZLED Science Game - No Prep Grade 4 Review

Type: FRAZZLED

Magnets & Magnetic Fields FRAZZLED Science Game - No Prep Grade 4 Review

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Magnets & Magnetic Fields BIG TERRIBLE GAME - No Prep Grade 4 Science Review

Type: The BIG TERRIBLE Game

Magnets & Magnetic Fields BIG TERRIBLE GAME - No Prep Grade 4 Science Review

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Regular price €4,95 EUR
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Magnets & Magnetic Fields TRASHKETBALL Science Game - No Prep Grade 4 Review

Type: TRASHKETBALL

Magnets & Magnetic Fields TRASHKETBALL Science Game - No Prep Grade 4 Review

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Regular price €4,95 EUR
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Explore 6 Magnets & Magnetic Fields review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.

  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.