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6 products

Making Change with Bills and Coins SCOOT TASK CARDS Math Game - No Prep Grade 4

Type: TASK CARDS for SCOOT

Making Change with Bills and Coins SCOOT TASK CARDS Math Game - No Prep Grade 4

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Regular price €4,95 EUR
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Making Change with Bills and Coins THE TERRIBLE GAME - Grade 4 Math Review

Type: The TERRIBLE Game

Making Change with Bills and Coins THE TERRIBLE GAME - Grade 4 Math Review

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Making Change with Bills and Coins BUMP Math Game - No Prep Grade 4 Review

Type: BUMP

Making Change with Bills and Coins BUMP Math Game - No Prep Grade 4 Review

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Making Change with Bills and Coins FRAZZLED Math Game - No Prep Grade 4 Review

Type: FRAZZLED

Making Change with Bills and Coins FRAZZLED Math Game - No Prep Grade 4 Review

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Making Change with Bills and Coins BIG TERRIBLE GAME - Grade 4 Math Review

Type: The BIG TERRIBLE Game

Making Change with Bills and Coins BIG TERRIBLE GAME - Grade 4 Math Review

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Making Change with Bills and Coins TRASHKETBALL Math Game - No Prep Grade 4

Type: TRASHKETBALL

Making Change with Bills and Coins TRASHKETBALL Math Game - No Prep Grade 4

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Regular price €4,95 EUR
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Explore 6 Making Change with Bills and Coins review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Math.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.