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Markets & Exchange GRUDGEBALL Socials Game - No Prep Grade 6 Review Activity

Type: GRUDGEBALL

Markets & Exchange GRUDGEBALL Socials Game - No Prep Grade 6 Review Activity

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Markets & Exchange SCOOT TASK CARDS Socials Game - No Prep Grade 6 Review

Type: TASK CARDS for SCOOT

Markets & Exchange SCOOT TASK CARDS Socials Game - No Prep Grade 6 Review

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Markets & Exchange THE TERRIBLE GAME - No Prep Grade 6 Socials Review Activity

Type: The TERRIBLE Game

Markets & Exchange THE TERRIBLE GAME - No Prep Grade 6 Socials Review Activity

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Markets & Exchange BUMP Socials Game - No Prep Grade 6 Review Activity

Type: BUMP

Markets & Exchange BUMP Socials Game - No Prep Grade 6 Review Activity

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Markets & Exchange FRAZZLED Socials Game - No Prep Grade 6 Review Activity

Type: FRAZZLED

Markets & Exchange FRAZZLED Socials Game - No Prep Grade 6 Review Activity

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Markets & Exchange BIG TERRIBLE GAME - No Prep Grade 6 Socials Review Activity

Type: The BIG TERRIBLE Game

Markets & Exchange BIG TERRIBLE GAME - No Prep Grade 6 Socials Review Activity

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Markets & Exchange TRASHKETBALL Socials Game - No Prep Grade 6 Review Activity

Type: TRASHKETBALL

Markets & Exchange TRASHKETBALL Socials Game - No Prep Grade 6 Review Activity

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Explore 7 Markets & Exchange review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.

  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.