Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

4 products

Match the Definition - Days, Months & Calendar TRASHKETBALL Game - Spanish

Type: TRASHKETBALL

Match the Definition - Days, Months & Calendar TRASHKETBALL Game - Spanish

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Match the Definition - Days, Months & Calendar BIG TERRIBLE GAME - Spanish

Type: The BIG TERRIBLE Game

Match the Definition - Days, Months & Calendar BIG TERRIBLE GAME - Spanish

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Match the Definition - Days, Months & Calendar BIG TERRIBLE GAME - French

Type: The BIG TERRIBLE Game

Match the Definition - Days, Months & Calendar BIG TERRIBLE GAME - French

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Match the Definition - Days, Months & Calendar TRASHKETBALL Game - French

Type: TRASHKETBALL

Match the Definition - Days, Months & Calendar TRASHKETBALL Game - French

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 4 Match the Definition - Days, Months & Calendar review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Spanish review to life with a classroom game.

  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.