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4 products

Match the Definition - Making Plans with Friends TRASHKETBALL Game - Spanish

Type: TRASHKETBALL

Match the Definition - Making Plans with Friends TRASHKETBALL Game - Spanish

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Regular price €4,95 EUR
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Match the Definition - Making Plans with Friends BIG TERRIBLE GAME - Spanish

Type: The BIG TERRIBLE Game

Match the Definition - Making Plans with Friends BIG TERRIBLE GAME - Spanish

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Regular price €4,95 EUR
Sale price Regular price
Match the Definition - Making Plans with Friends BIG TERRIBLE GAME - French

Type: The BIG TERRIBLE Game

Match the Definition - Making Plans with Friends BIG TERRIBLE GAME - French

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Match the Definition - Making Plans with Friends TRASHKETBALL Game - French

Type: TRASHKETBALL

Match the Definition - Making Plans with Friends TRASHKETBALL Game - French

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 4 Match the Definition - Making Plans with Friends review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Spanish review to life with a classroom game.

  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.

A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.