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Explore 7 Medieval Strategic Locations & Cities review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.
- BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.
The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.


