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6 products

Migration in U.S. History SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

Type: TASK CARDS for SCOOT

Migration in U.S. History SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

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Migration in U.S. History THE TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The TERRIBLE Game

Migration in U.S. History THE TERRIBLE GAME - No Prep Grade 4 Socials Review

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Migration in U.S. History BUMP Socials Game - No Prep Grade 4 Review Activity

Type: BUMP

Migration in U.S. History BUMP Socials Game - No Prep Grade 4 Review Activity

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Migration in U.S. History FRAZZLED Socials Game - No Prep Grade 4 Review

Type: FRAZZLED

Migration in U.S. History FRAZZLED Socials Game - No Prep Grade 4 Review

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Migration in U.S. History BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The BIG TERRIBLE Game

Migration in U.S. History BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

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Migration in U.S. History TRASHKETBALL Socials Game - No Prep Grade 4 Review

Type: TRASHKETBALL

Migration in U.S. History TRASHKETBALL Socials Game - No Prep Grade 4 Review

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Explore 6 Migration in U.S. History review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.