Let customers speak for us
Explore 7 Model Limits review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
- TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


