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7 products

Mole Conversions GRUDGEBALL Science Game - No Prep Chemistry Review Activity

Type: GRUDGEBALL

Mole Conversions GRUDGEBALL Science Game - No Prep Chemistry Review Activity

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Mole Conversions SCOOT TASK CARDS Science Game - No Prep Chemistry Review

Type: TASK CARDS for SCOOT

Mole Conversions SCOOT TASK CARDS Science Game - No Prep Chemistry Review

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Mole Conversions THE TERRIBLE GAME - No Prep Chemistry Science Review Activity

Type: The TERRIBLE Game

Mole Conversions THE TERRIBLE GAME - No Prep Chemistry Science Review Activity

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Mole Conversions BUMP Science Game - No Prep Chemistry Review Activity

Type: BUMP

Mole Conversions BUMP Science Game - No Prep Chemistry Review Activity

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Mole Conversions FRAZZLED Science Game - No Prep Chemistry Review Activity

Type: FRAZZLED

Mole Conversions FRAZZLED Science Game - No Prep Chemistry Review Activity

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Mole Conversions BIG TERRIBLE GAME - No Prep Chemistry Science Review Activity

Type: The BIG TERRIBLE Game

Mole Conversions BIG TERRIBLE GAME - No Prep Chemistry Science Review Activity

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Mole Conversions TRASHKETBALL Science Game - No Prep Chemistry Review Activity

Type: TRASHKETBALL

Mole Conversions TRASHKETBALL Science Game - No Prep Chemistry Review Activity

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Regular price €4,95 EUR
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Explore 7 Mole Conversions review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Science review to life with a classroom game.

  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.