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7 products

Montesquieu GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Montesquieu GRUDGEBALL Civics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Montesquieu SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Montesquieu SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Montesquieu THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Montesquieu THE TERRIBLE GAME - No Prep Civics Review Activity

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Montesquieu BUMP Civics Game - No Prep Review Activity

Type: BUMP

Montesquieu BUMP Civics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Montesquieu FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Montesquieu FRAZZLED Civics Game - No Prep Review Activity

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Montesquieu BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Montesquieu BIG TERRIBLE GAME - No Prep Civics Review Activity

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Montesquieu TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Montesquieu TRASHKETBALL Civics Game - No Prep Review Activity

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Regular price €4,95 EUR
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Explore 7 Montesquieu review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.