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Explore 7 Multiple Meaning Words & Shades of Meaning review games designed by a teacher to engage students and reinforce curriculum.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.
And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.


