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6 products

Multiple Points of View SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

Type: TASK CARDS for SCOOT

Multiple Points of View SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

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Multiple Points of View THE TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The TERRIBLE Game

Multiple Points of View THE TERRIBLE GAME - No Prep Grade 4 Socials Review

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Multiple Points of View BUMP Socials Game - No Prep Grade 4 Review Activity

Type: BUMP

Multiple Points of View BUMP Socials Game - No Prep Grade 4 Review Activity

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Multiple Points of View FRAZZLED Socials Game - No Prep Grade 4 Review Activity

Type: FRAZZLED

Multiple Points of View FRAZZLED Socials Game - No Prep Grade 4 Review Activity

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Multiple Points of View BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The BIG TERRIBLE Game

Multiple Points of View BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

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Multiple Points of View TRASHKETBALL Socials Game - No Prep Grade 4 Review

Type: TRASHKETBALL

Multiple Points of View TRASHKETBALL Socials Game - No Prep Grade 4 Review

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Explore 6 Multiple Points of View review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.